Developed by Massive Entertainment, in conjunction with Swordfish Studios, World in Conflict: Soviet Assault brings the groundbreaking action-strategy gameplay of 2007's "Best Strategy Game," World in Conflict, to the console audience with all new single-player and multiplayer content, innovative new features, and a completely re-invented design that maximizes the proven gameplay for the console experience. (Screenshot 1 of 11)
Developed by Massive Entertainment, in conjunction with Swordfish Studios, World in Conflict: Soviet Assault brings the groundbreaking action-strategy gameplay of 2007's "Best Strategy Game," World in Conflict, to the console audience with all new single-player and multiplayer content, innovative new features, and a completely re-invented design that maximizes the proven gameplay for the console experience. (Screenshot 2 of 11)
Developed by Massive Entertainment, in conjunction with Swordfish Studios, World in Conflict: Soviet Assault brings the groundbreaking action-strategy gameplay of 2007's "Best Strategy Game," World in Conflict, to the console audience with all new single-player and multiplayer content, innovative new features, and a completely re-invented design that maximizes the proven gameplay for the console experience. (Screenshot 3 of 11)
Developed by Massive Entertainment, in conjunction with Swordfish Studios, World in Conflict: Soviet Assault brings the groundbreaking action-strategy gameplay of 2007's "Best Strategy Game," World in Conflict, to the console audience with all new single-player and multiplayer content, innovative new features, and a completely re-invented design that maximizes the proven gameplay for the console experience. (Screenshot 4 of 11)
Developed by Massive Entertainment, in conjunction with Swordfish Studios, World in Conflict: Soviet Assault brings the groundbreaking action-strategy gameplay of 2007's "Best Strategy Game," World in Conflict, to the console audience with all new single-player and multiplayer content, innovative new features, and a completely re-invented design that maximizes the proven gameplay for the console experience. (Screenshot 5 of 11)
Developed by Massive Entertainment, in conjunction with Swordfish Studios, World in Conflict: Soviet Assault brings the groundbreaking action-strategy gameplay of 2007's "Best Strategy Game," World in Conflict, to the console audience with all new single-player and multiplayer content, innovative new features, and a completely re-invented design that maximizes the proven gameplay for the console experience. (Screenshot 6 of 11)
Developed by Massive Entertainment, in conjunction with Swordfish Studios, World in Conflict: Soviet Assault brings the groundbreaking action-strategy gameplay of 2007's "Best Strategy Game," World in Conflict, to the console audience with all new single-player and multiplayer content, innovative new features, and a completely re-invented design that maximizes the proven gameplay for the console experience. (Screenshot 7 of 11)
Developed by Massive Entertainment, in conjunction with Swordfish Studios, World in Conflict: Soviet Assault brings the groundbreaking action-strategy gameplay of 2007's "Best Strategy Game," World in Conflict, to the console audience with all new single-player and multiplayer content, innovative new features, and a completely re-invented design that maximizes the proven gameplay for the console experience. (Screenshot 8 of 11)
Developed by Massive Entertainment, in conjunction with Swordfish Studios, World in Conflict: Soviet Assault brings the groundbreaking action-strategy gameplay of 2007's "Best Strategy Game," World in Conflict, to the console audience with all new single-player and multiplayer content, innovative new features, and a completely re-invented design that maximizes the proven gameplay for the console experience. (Screenshot 9 of 11)
Developed by Massive Entertainment, in conjunction with Swordfish Studios, World in Conflict: Soviet Assault brings the groundbreaking action-strategy gameplay of 2007's "Best Strategy Game," World in Conflict, to the console audience with all new single-player and multiplayer content, innovative new features, and a completely re-invented design that maximizes the proven gameplay for the console experience. (Screenshot 10 of 11)
0 User Comments